Pixel Roguelike Game for Mobile
"Maze of Moros" is a premium action game for mobile developed by James Elias. This top-down 2D roguelike features charming pixel graphics and procedurally generated levels. Players immerse themselves as adventurers exploring treacherous dungeons in pursuit of a coveted artifact.
The game unfolds in the Maze of Moros, a labyrinth housing the Violet Scale artifact. Players must navigate through this maze, overcoming the mad king's guards and monsters to secure the prized treasure. Equipping various weapons enhances their chances against increasingly challenging foes. Additionally, unlocking spells with unique attributes adds strategic depth to gameplay, although the current content may feel somewhat limited.