What car do you want to see in mod?
  Chevrolet Corvette
  Dodge Viper
  Ferrari F430
  Lamborghini Gallardo
  Lotus Sport Exige
  Porsche 997
  Ford Mustang
  Ford GT
  I want open-wheel cars!

       See results

   What racing track do you want to see in mod?
  Adelaide
  Barcelona
  Donington
  Estroil
  Interlagos
  Laguna Seca
  Le Mans
  Montreal
  Monza
  Spa

       See results

X Motor Racing is an Indie racing simulator with accurate physics simulation.

X Motor Racing is designed for racing enthusiasts all around the world.
Our goal is to develop innovation and advanced racing simulator with tools for understanding/tuning vehicle physics.
Now X Motor Racing is a racing simulator and the tools to create cars and tracks. VehiclePhysics utility that allows tune almost every aspect of the vehicle dynamics.
X Motor Racing is a constantly developing project. You could always check for updates and additional mods at download page.
Thank you for your interest!

Tracks
There are 5 racing tracks, 5 off-road tracks and one testing area in the game.

El Brazo - racing track
Rialto - racing track
Corona - racing track
Ventura - racing track
Arcadia - racing track
El Brazo Off-road - off-road track
Sonora - off-road track
Revel - off-road track
Novara - off-road track
La Habra - off-road track

Cars
The cars are not badged as their real-world counterparts.
They resemble them in shape and vehicle dynamics. The standard game (without mods) includes visual counterparts of Fiat Palio, Skoda Octavia, Audi A2, Audi A4, Audi TT, Chrysler Viper, Mitsubishi 3000 GT, Porsche Boxster and Porsche 911 Turbo.

Palo Tavi Javia

Roster TaviTT GB3000

Doxster Viperi V911

The features

- Open physics model;
- Multiplayer;
- Off-road;
- Flow and viscous mediums such as dirt, puddles, sands etc;
- Tools for creating tracks and cars;

The customizable car physics parameters

- Full customizable tire model;
- Sprung/Unsprung mass, centre of mass, weight distribution;
- Aerodynamic and hydrodynamic model;
- Steering system;
- Braking system;
- Engine;
- Suspension and transmission;

Graphics engine supports

- Shader Model 2.0/3.0;
- TrueHDR;
- Bumpmapping/Normalmapping;
- Realtime reflection/refraction;
- Stencil shadows;
- FSAA;
- Motion blur.

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